// Roadmap
NodeMesh is free game hosting on the hardware you already own, wrapped in a panel that actually understands your game — schema-driven config, native mods, in-panel admin. Here's what the next year adds: more games, and more ways to run them.
Last updated July 2026 · everything below is planned, not shipped — plans can change.
Picked for real hosting demand and depth we can do well — not a game-count race. Each ships with the config depth and verification our existing games get.
We're exploring community-server hosting for CS2 — the surf, retake, and practice servers players actually self-host. Bigger and more involved than the rest of the list, so it stays honestly labelled as exploratory.
Exploring · 2027The panel is getting a memory, a voice in your Discord, and smarter power use — the things that make a home-hosted server feel effortless to keep running.
Native mod managers for Valheim (BepInEx / Thunderstore) and Rust (Oxide / uMod plugins) — browse, install, and update mods from the panel, the same one-click experience Minecraft already has.
Planned · Late 2026Give the panel a memory: who played this week, your real uptime, and a crash timeline — so you can actually see how your server behaves over time instead of guessing.
Planned · Late 2026A short weekly recap in your inbox — players, peak times, and uptime — so you stay on top of your server without watching a dashboard.
Planned · Early 2027Your server sleeps when it's empty and wakes the moment a friend connects — the power-saving payoff of hosting on your own hardware, without anyone waiting in a queue to start it.
Planned · 2027Every game verified end-to-end on real hardware — install, join, config, backup, restore — with public evidence behind the badge. When we say a game is stable, you can check our work.
In progress · ongoingThe games above are on their way — but plenty are already live. Bring a host and start playing today, free.
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