Run a Avorion dedicated server on the Windows or Linux PC you already have. NodeMesh installs it, sets the launch options and keeps it running. Avorion is in Beta on NodeMesh, and we haven't run it on our own hardware yet.
Free on your own PC — one host, no time limit.
Sign up, then paste one command from your dashboard on the PC that will run the server — PowerShell on Windows, a terminal on Linux. The agent installs as a service and pairs with your account.
Choose the game in the panel. NodeMesh downloads the dedicated server, sets it up and starts it, and you watch every step in the live console.
Switch on the traffic relay for the server and the panel gives you a public address. Send it to your friends: their traffic goes through the relay to your PC, so you never open a port on your router.
The memory figures are for the game server alone. If you also play on the same PC, the game itself needs its own memory on top.
In Avorion, choose Play, then Multiplayer, then Connect, and enter the address and port the panel shows you. We don't know yet whether a join through the NodeMesh relay works: if it does not, forward port 27000 (UDP and TCP) on your router and share your own address.
The server download is tiny, under 0.1 GB; the galaxy grows on disk as it is explored, so NodeMesh asks for 5 GB of free disk. The galaxy is kept inside the server folder, so your backups include it. One port, 27000, carries TCP and UDP, and the live player count is read from Steam's query port. Before a stop NodeMesh asks the server to save the galaxy. NodeMesh does not install mods for Avorion.
One host — your own PC — is free with no time limit, for as many game servers as your hardware can run: the web panel and console, the config editor, the mod manager, auto-restart on crash and the traffic relay. Extra hosts cost credits.
See pricing →Beta: you can create this server today, but we have not run it on our own hardware yet. Expect rough edges, and tell us what you find.
Attach it with one line and players join it directly, next to every other game on the same machine.
No. The dedicated server is a separate free Steam tool and NodeMesh downloads it anonymously, so no Steam login is stored on your PC. Your players need the game.
The player whose Steam ID 64 you enter on the Config tab; leave it blank for no administrator. You can find the ID on that player's Steam profile page.
We ask for 2 GB at minimum and suggest 4 GB as our own starting point, not a measured figure. It grows as more sectors are loaded.
Steam lists the dedicated server for both. NodeMesh has not run it on either yet.
Yes, for one host. Running game servers on your own PC is free with no time limit — as many servers as your hardware can run, traffic relay included. You only pay, in credits, if you add more hosts.
Create an account, install the agent and pick the game. One host is free with no time limit.
Create a free account